User:CrumbledHamth/Slome/Seed-Mismatch

This article refers to differences between the terrain and the seed that can only be modified in earlier versions

Biome-Seed Mismatch
In Slome biomes are saved, this means that whenever new biomes are added/modified, older worlds have biomes in places that wouldn't normally generate if the seed was generated in the latest version. Biomes can be visibly be seen by background and music changes. Also something to note, as of Indev 1.3, worlds always set the spawn point of the player in the "overworld" biome on world creation.

Ore-Seed Mismatch
In Slome the block form of ores can not be obtained by the player, this means that any ores placed by a previous ore generator would be discontinued.

Adminium-Seed Mismatch
In Indev 1.0 and 1.0.1, Adminium did not generate at the bottom of the world whereas in Indev 1.1+ it does. Due to the player not being able to mine/move Adminium, the lack of Adminium in Indev 1.0 chunks is a discontinued feature.