Module:Discontinued Feature Categories/Feature

return { Antidiscontinued = {}, Block = {}, Liquid_Block = {parents = "Block"}, Multiple_Block = {parents = "Block"}, Single_Block = {parents = "Block"}, Block_Entity = {parents = "Single_Block"}, Slot = {parents = "Block_Entity"}, Invalid_Data_Value_Block = {parents = {"Single_Block", "Invalid_Data_Value"}}, Unsupported_Block = {parents = "Block"}, Combo = {}, Conditional = {}, Entity = {}, Mob = {parents = "Entity"}, Hostile_Mob = {parents = "Mob"}, Neutral_Mob = {parents = "Mob"}, Passive_Mob = {parents = "Mob"}, ['Non-mob'] = {parents = "Entity"}, Falling_Block_Entity = {parents = "Non-mob"}, Stacked_Entities = {parents = "Entity"}, Trade = {parents = "Mob"}, Exclusive = {}, External = {}, File = {parents = "External"}, External_Editing = {parents = "External", template = "External Editing Warning"}, Item = {}, Armor_Item = {parents = "Item"}, Enchantment = {parents = "Item"}, Invalid_Data_Value_Item = {parents = {"Item", "Invalid_Data_Value"}}, Item_Count = {parents = "Item"}, Slot = {parents = "Item"}, Block_Item = {parents = "Item"}, Tool_Item = {parents = "Item"}, Intentional = {}, Invalid_Data_Value = {}, ['Player/Mob_Data'] = {}, Armor_Slot = {parents = "PlayerMob_Data"}, Effect = {parents = "PlayerMob_Data"}, Statistic = {parents = "PlayerMob_Data"}, Level_Conversion = {}, Method = {name = "Discontinued Feature Methods"}, Movable = {}, Position = {}, Temporary = {}, Unmovable = {}, Unintentional = {}, World_State = {}, ['Level.dat'] = {parents = "World_State"}, Region_File = {parents = "World_State"}, End = {parents = "Region_File"}, Nether = {parents = "Region_File"}, Overworld = {parents = "Region_File"}, Terrain = {parents = "Region_File", template = "Terrain Discontinued Feature"},

--Atlas

Armor = {atlas = "Armor_Item"}, Armour = {atlas = "Armor_Item"}, Armour_Item = {atlas = "Armor_Item"}, Armour_Slot = {atlas = "Armor_Slot"}, IDV_Item = {atlas = "Invalid_Data_Value_Item"}, IDV_Block = {atlas = "Invalid_Data_Value_Block"}, Jockey = {atlas = "Stacked_Entities"}, Liquid = {atlas = "Liquid_Block"}, Mob_Data = {atlas = "PlayerMob_Data"}, Non_mob = {atlas = "Non-mob"}, Nonmob = {atlas = "Non-mob"}, NonMob = {atlas = "Non-mob"}, Player = {atlas = "PlayerMob_Data"}, Player_Data = {atlas = "PlayerMob_Data"}, Pos = {atlas = "Position"}, Region = {atlas = "Region_File"}, Temp = {atlas = "Temporary"}, Tool = {atlas = "Tool_Item"}, World_Conversion = {atlas = "Level_Conversion"}, World = {atlas = "World_State"} }